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PostPosted: Tue Aug 26, 2008 11:58 am 
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Head Cheerleader
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I think we really should bump it up to 20 or 24 what ever the next step is for a little bit, have someone send Storm money by pay pal if needed.

Yesterday I saw a lot of people didn't like some maps, and that some were way too big for even 8v8. Maybe taking some off rotation or adding more custom maps would help?


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PostPosted: Tue Aug 26, 2008 1:16 pm 
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OMFG STEAM ROXORS TEH BIG ONE111
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dustbowl, goldrush, badwater, and if we get more than 10v10 granary and some other one i forget. just look at the other servers with 24+ ppl in them all the time, they got the same rotation. if we can experiment with some custom maps that are SOLID maps then I say yea.

the general jist of arena right now doesnt seem too good, i havent hear much ppl praising it, and it supposedly crashes the server so, skip that for now. feel free to transfer my donation over to the tf2 server :P

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PostPosted: Tue Aug 26, 2008 1:32 pm 
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Can someone plz give me a pass????

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PostPosted: Tue Aug 26, 2008 1:38 pm 
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1337 Hooker
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I'll give you mine ^^

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this is gonna be awkward if he ever gets in splak.


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PostPosted: Tue Aug 26, 2008 1:42 pm 
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1337 Hooker
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Thanks ! =]

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Stonedar420 wrote:
(you know your my skinny rockin english brother right reaper?)

bob wrote:
I'm picking up my toys and going home.


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PostPosted: Tue Aug 26, 2008 1:47 pm 
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1337 Hooker
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i don't have you on my friends for some reason but i'll find you

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Awesome X wrote:
this is gonna be awkward if he ever gets in splak.


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PostPosted: Tue Aug 26, 2008 2:03 pm 
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OMFG STEAM ROXORS TEH BIG ONE111
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The smaller maps(like 2fort) when they have a lot of people on(like 24 or more) do really well and are really fast paced with instant respawn on.

Just a suggestion, but if there's a way to turn instant respawn on with only certain maps, experiment with it! We might like it!

Otherwise, just try to figure out a good map rotation. Cp_Dustbowl does really well all on it's own.

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PostPosted: Tue Aug 26, 2008 2:08 pm 
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OMFG STEAM ROXORS TEH BIG ONE111
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is there a way that we can adjust the respawn timer to like 5 seconds, so its not instant spawn but not 14 seconds? instant spawn is good, dont get me wrong, but on some maps its nearly impossible to achieve the objective on offense if the D is always respawning. just brainstorming....

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PostPosted: Tue Aug 26, 2008 2:43 pm 
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1337 Hooker
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ah reaper i found you sent it to you

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Awesome X wrote:
this is gonna be awkward if he ever gets in splak.


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PostPosted: Tue Aug 26, 2008 2:45 pm 
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i got 3 days thanks to zombie, i hope TF2 is awesome

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PostPosted: Tue Aug 26, 2008 3:37 pm 
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Element wrote:
ah reaper i found you sent it to you


Yep cheers man

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Stonedar420 wrote:
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PostPosted: Tue Aug 26, 2008 6:53 pm 
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Joined: Fri Sep 28, 2007 7:56 pm
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stilll looking for a way to set respawn times and all that, im new to setting up servers on the HL2 engine and need to memorize the server variables and commands

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PostPosted: Tue Aug 26, 2008 7:06 pm 
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Splakking Spree
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anybody wana buy me tf2? k thnx


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PostPosted: Tue Aug 26, 2008 7:13 pm 
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OMG WOW! so cool how NOBODY is in the server when i come home from school eh eh

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PostPosted: Tue Aug 26, 2008 8:05 pm 
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OMFG STEAM ROXORS TEH BIG ONE111
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lol woops

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